Follow the campaign
Normal mode takes the hunt through forest, snow and fire, with its finale rendered in the game scene.
See actual game captures/ IN DEVELOPMENT
We’re two brothers building the co-op hunting game we want to play with our friends. Explore forest, snow and fire, where a quiet hunt can escalate into pure chaos.
Testing accessSupport Winter Hunt on GoFundMeCheck the current statusWork in progress. Gameplay, multiplayer, controller support and performance are still being tested.

TWO BROTHERS / ONE CHAOTIC HUNT
Winter Hunt started with a simple idea: make a game we can play with our friends. We’re building toward co-op hunts that get stranger, louder and more chaotic as the night goes on.
Our initial targets are PC and Steam Deck; Steam Deck support still needs testing and is not verified. An iOS version is a later aspiration. We’re aiming for the Steam Winter Sale if development progress, readiness and approvals allow, with no guaranteed release date.
Our GoFundMe helps support development. Contributions are optional, and sharing the campaign helps too.
Visit our GoFundMeCurious about the game? Read about testing access and follow development.
WORK-IN-PROGRESS TESTING
We’re preparing a restricted testing process, with access managed individually by the developer. Access details will be shared with invited testers when ready.
There is no public build download on this website. Supporting the campaign does not currently promise testing access or a copy of the game.
THE GAME WE’RE BUILDING
Explore the game’s work-in-progress modes and camp life. Features, balance and presentation are still evolving.
Normal mode takes the hunt through forest, snow and fire, with its finale rendered in the game scene.
See actual game capturesZombie mode uses finite, increasing enemy-budget rounds. Start with a bow, earn permanent equipment and keep surviving. There is no win, nuke or finale.
Follow developmentMake camp your base with hunter profiles, equipment and activities between hunts. Cooperative play is still being tested.
Read about testing accessWORK IN PROGRESS
We’re working on clearer encounters, camp activities and cooperative hunts. Some early checks have passed, but everyday play, separate-PC multiplayer, controller support, Steam Deck compatibility and sustained performance still need testing.
PC and Steam Deck are our initial targets. Steam Deck support is not verified. An iOS version is a later aspiration.
We’re aiming for the Steam Winter Sale if progress, readiness and approvals allow. There is no guaranteed release date.
A GLIMPSE OF THE HUNT
The camp is familiar. The visitor is not. A strange presence hangs above the treeline in this earlier in-game capture.
Earlier work-in-progress gameplay. These images do not represent a finished game.


Images show earlier work-in-progress gameplay. Visuals and features may change during development.