In development

/ IN DEVELOPMENT

A quiet hunt.
Pure chaos.

We’re two brothers building the co-op hunting game we want to play with our friends. Explore forest, snow and fire, where a quiet hunt can escalate into pure chaos.

Testing accessSupport Winter Hunt on GoFundMeCheck the current status

Work in progress. Gameplay, multiplayer, controller support and performance are still being tested.

First-person bow facing a creature beside camp in daylight, with the work-in-progress game HUD.
WORK-IN-PROGRESS GAMEPLAYA daylight encounter at camp. Earlier in-game capture.

TWO BROTHERS / ONE CHAOTIC HUNT

Help us build the next hunt.

Winter Hunt started with a simple idea: make a game we can play with our friends. We’re building toward co-op hunts that get stranger, louder and more chaotic as the night goes on.

Our initial targets are PC and Steam Deck; Steam Deck support still needs testing and is not verified. An iOS version is a later aspiration. We’re aiming for the Steam Winter Sale if development progress, readiness and approvals allow, with no guaranteed release date.

Support Winter Hunt

Our GoFundMe helps support development. Contributions are optional, and sharing the campaign helps too.

Visit our GoFundMe

Curious about the game? Read about testing access and follow development.

WORK-IN-PROGRESS TESTING

Testing access is being arranged.

We’re preparing a restricted testing process, with access managed individually by the developer. Access details will be shared with invited testers when ready.

There is no public build download on this website. Supporting the campaign does not currently promise testing access or a copy of the game.

THE GAME WE’RE BUILDING

Choose your hunt.

Explore the game’s work-in-progress modes and camp life. Features, balance and presentation are still evolving.

Follow the campaign

Normal mode takes the hunt through forest, snow and fire, with its finale rendered in the game scene.

See actual game captures

Survive another round

Zombie mode uses finite, increasing enemy-budget rounds. Start with a bow, earn permanent equipment and keep surviving. There is no win, nuke or finale.

Follow development

Make camp your base

Make camp your base with hunter profiles, equipment and activities between hunts. Cooperative play is still being tested.

Read about testing access

WORK IN PROGRESS

A game we’re still building.

We’re working on clearer encounters, camp activities and cooperative hunts. Some early checks have passed, but everyday play, separate-PC multiplayer, controller support, Steam Deck compatibility and sustained performance still need testing.

PC and Steam Deck are our initial targets. Steam Deck support is not verified. An iOS version is a later aspiration.

We’re aiming for the Steam Winter Sale if progress, readiness and approvals allow. There is no guaranteed release date.

A GLIMPSE OF THE HUNT

Something above
the treeline.

The camp is familiar. The visitor is not. A strange presence hangs above the treeline in this earlier in-game capture.

Earlier work-in-progress gameplay. These images do not represent a finished game.

A UFO above camp with a cyan tractor beam, first-person bow and work-in-progress game HUD.
WORK-IN-PROGRESS GAMEPLAYA strange visitor above camp. Earlier in-game capture.
Night encounter / work-in-progress gameplay
A creature at camp at night, with a bow and a rescue warning on the work-in-progress game HUD.
A nighttime camp encounter. Earlier work-in-progress gameplay.

Images show earlier work-in-progress gameplay. Visuals and features may change during development.